(svn r3613) Some more const, indentation, whitespace and similar stuff

This commit is contained in:
tron
2006-02-18 14:41:24 +00:00
parent 6cfefdb275
commit 49c7eb934b
13 changed files with 373 additions and 454 deletions

View File

@@ -282,12 +282,13 @@ static void LoadIntroGame(void)
// Generate a world.
sprintf(filename, "%sopntitle.dat", _path.data_dir);
if (SaveOrLoad(filename, SL_LOAD) != SL_OK) {
#if defined SECOND_DATA_DIR
if (SaveOrLoad(filename, SL_LOAD) != SL_OK) {
sprintf(filename, "%sopntitle.dat", _path.second_data_dir);
if (SaveOrLoad(filename, SL_LOAD) != SL_OK)
}
#endif
GenerateWorld(GW_EMPTY, 64, 64); // if failed loading, make empty world.
if (SaveOrLoad(filename, SL_LOAD) != SL_OK) {
GenerateWorld(GW_EMPTY, 64, 64); // if failed loading, make empty world.
}
_pause = 0;