(svn r23084) -Codechange: get rid of a redundant variable

This commit is contained in:
rubidium
2011-11-03 22:49:03 +00:00
parent e98be8ed24
commit 47c5d30b5d
8 changed files with 15 additions and 22 deletions

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@@ -216,7 +216,6 @@ struct GameCreationSettings {
byte se_flat_world_height; ///< land height a flat world gets in SE
byte town_name; ///< the town name generator used for town names
byte landscape; ///< the landscape we're currently in
byte snow_line; ///< the snowline level in this game
byte water_borders; ///< bitset of the borders that are water
uint16 custom_town_number; ///< manually entered number of towns
byte variety; ///< variety level applied to TGP