forked from mirror/OpenTTD
(svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts - use the trinary operator where appropriate - data types (uint[] -> AcceptedCargo, ...) - if cascade -> switch - if (ptr) -> if (ptr != NULL) - DeMorgan's Law - Fix some comments - 0 -> '\0', change magic numbers to symbolic constants
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@@ -264,7 +264,7 @@ void ShowPlayerStations(PlayerID player)
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Window *w;
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w = AllocateWindowDescFront(&_player_stations_desc, player);
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if (w) {
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if (w != NULL) {
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w->caption_color = (byte)w->window_number;
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w->vscroll.cap = 12;
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w->resize.step_height = 10;
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@@ -500,13 +500,13 @@ static void StationViewWndProc(Window *w, WindowEvent *e)
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}
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break;
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case WE_ON_EDIT_TEXT: {
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case WE_ON_EDIT_TEXT:
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if (e->edittext.str[0] != '\0') {
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_cmd_text = e->edittext.str;
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DoCommandP(0, w->window_number, 0, NULL,
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CMD_RENAME_STATION | CMD_MSG(STR_3031_CAN_T_RENAME_STATION));
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}
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} break;
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break;
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case WE_DESTROY: {
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WindowNumber wno =
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@@ -535,7 +535,7 @@ void ShowStationViewWindow(StationID station)
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Window *w;
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w = AllocateWindowDescFront(&_station_view_desc, station);
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if (w) {
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if (w != NULL) {
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PlayerID owner = GetStation(w->window_number)->owner;
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if (owner != OWNER_NONE) w->caption_color = owner;
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w->vscroll.cap = 5;
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