forked from mirror/OpenTTD
Fix #8731: Always use a 32bpp blitter if font anti-aliasing is enabled.
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@@ -433,6 +433,7 @@ struct GameOptionsWindow : Window {
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CheckForMissingGlyphs();
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ClearAllCachedNames();
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UpdateAllVirtCoords();
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CheckBlitter();
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ReInitAllWindows();
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break;
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