Codechange: Un-bitstuff remaining transport infrastructure commands.

This commit is contained in:
Michael Lutz
2021-11-15 00:03:01 +01:00
parent 55170ae703
commit 46bd2f1ced
20 changed files with 180 additions and 274 deletions

View File

@@ -411,12 +411,9 @@ static CommandCost RemoveLock(TileIndex tile, DoCommandFlag flags)
* Builds a lock.
* @param flags type of operation
* @param tile tile where to place the lock
* @param p1 unused
* @param p2 unused
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdBuildLock(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdBuildLock(DoCommandFlag flags, TileIndex tile)
{
DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile));
if (dir == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION);
@@ -435,34 +432,31 @@ bool RiverModifyDesertZone(TileIndex tile, void *)
* Build a piece of canal.
* @param flags type of operation
* @param tile end tile of stretch-dragging
* @param p1 start tile of stretch-dragging
* @param p2 various bitstuffed data
* bits 0-1: waterclass to build. sea and river can only be built in scenario editor
* bit 2: Whether to use the Orthogonal (0) or Diagonal (1) iterator.
* @param text unused
* @param start_tile start tile of stretch-dragging
* @param wc waterclass to build. sea and river can only be built in scenario editor
* @param diagonal Whether to use the Orthogonal (0) or Diagonal (1) iterator.
* @return the cost of this operation or an error
*/
CommandCost CmdBuildCanal(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
CommandCost CmdBuildCanal(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, WaterClass wc, bool diagonal)
{
WaterClass wc = Extract<WaterClass, 0, 2>(p2);
if (p1 >= MapSize() || wc == WATER_CLASS_INVALID) return CMD_ERROR;
if (start_tile >= MapSize() || !IsEnumValid(wc)) return CMD_ERROR;
/* Outside of the editor you can only build canals, not oceans */
if (wc != WATER_CLASS_CANAL && _game_mode != GM_EDITOR) return CMD_ERROR;
/* Outside the editor you can only drag canals, and not areas */
if (_game_mode != GM_EDITOR) {
TileArea ta(tile, (TileIndex)p1);
TileArea ta(tile, start_tile);
if (ta.w != 1 && ta.h != 1) return CMD_ERROR;
}
CommandCost cost(EXPENSES_CONSTRUCTION);
std::unique_ptr<TileIterator> iter;
if (HasBit(p2, 2)) {
iter = std::make_unique<DiagonalTileIterator>(tile, (TileIndex)p1);
if (diagonal) {
iter = std::make_unique<DiagonalTileIterator>(tile, start_tile);
} else {
iter = std::make_unique<OrthogonalTileIterator>(tile, (TileIndex)p1);
iter = std::make_unique<OrthogonalTileIterator>(tile, start_tile);
}
for (; *iter != INVALID_TILE; ++(*iter)) {