forked from mirror/OpenTTD
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
This commit is contained in:
@@ -821,7 +821,7 @@ void GenerateLandscape(byte mode)
|
||||
SetGeneratingWorldProgress(GWP_LANDSCAPE, (_opt.landscape == LT_TROPIC) ? 1 + gwp_desert_amount : 1);
|
||||
LoadHeightmap(_file_to_saveload.name);
|
||||
IncreaseGeneratingWorldProgress(GWP_LANDSCAPE);
|
||||
} else if (_patches.land_generator == LG_TERRAGENESIS) {
|
||||
} else if (_settings.game_creation.land_generator == LG_TERRAGENESIS) {
|
||||
SetGeneratingWorldProgress(GWP_LANDSCAPE, (_opt.landscape == LT_TROPIC) ? 3 + gwp_desert_amount : 3);
|
||||
GenerateTerrainPerlin();
|
||||
} else {
|
||||
|
Reference in New Issue
Block a user