(svn r13251) -Codechange: rename _patches to _settings as that is more logic.

-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
This commit is contained in:
rubidium
2008-05-25 19:17:03 +00:00
parent 6ea832ec7c
commit 4625695653
80 changed files with 1143 additions and 1179 deletions

View File

@@ -287,7 +287,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
UnitID unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_AIRCRAFT);
if (unit_num > _patches.max_aircraft)
if (unit_num > _settings.vehicle.max_aircraft)
return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
if (flags & DC_EXEC) {
@@ -404,7 +404,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
v->u.air.targetairport = GetStationIndex(tile);
v->SetNext(u);
v->service_interval = _patches.servint_aircraft;
v->service_interval = _settings.vehicle.servint_aircraft;
v->date_of_last_service = _date;
v->build_year = u->build_year = _cur_year;
@@ -664,7 +664,7 @@ CommandCost CmdRefitAircraft(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
static void CheckIfAircraftNeedsService(Vehicle *v)
{
if (_patches.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return;
if (_settings.vehicle.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return;
if (v->IsInDepot()) {
VehicleServiceInDepot(v);
return;
@@ -884,7 +884,7 @@ static int UpdateAircraftSpeed(Vehicle *v, uint speed_limit = SPEED_LIMIT_NONE,
/* Adjust speed limits by plane speed factor to prevent taxiing
* and take-off speeds being too low. */
speed_limit *= _patches.plane_speed;
speed_limit *= _settings.vehicle.plane_speed;
if (v->u.air.cached_max_speed < speed_limit) {
if (v->cur_speed < speed_limit) hard_limit = false;
@@ -902,7 +902,7 @@ static int UpdateAircraftSpeed(Vehicle *v, uint speed_limit = SPEED_LIMIT_NONE,
* speeds to that aircraft do not get to taxi speed straight after
* touchdown. */
if (!hard_limit && v->cur_speed > speed_limit) {
speed_limit = v->cur_speed - max(1, ((v->cur_speed * v->cur_speed) / 16384) / _patches.plane_speed);
speed_limit = v->cur_speed - max(1, ((v->cur_speed * v->cur_speed) / 16384) / _settings.vehicle.plane_speed);
}
spd = min(v->cur_speed + (spd >> 8) + (v->subspeed < t), speed_limit);
@@ -913,12 +913,12 @@ static int UpdateAircraftSpeed(Vehicle *v, uint speed_limit = SPEED_LIMIT_NONE,
/* updates statusbar only if speed have changed to save CPU time */
if (spd != v->cur_speed) {
v->cur_speed = spd;
if (_patches.vehicle_speed)
if (_settings.gui.vehicle_speed)
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH);
}
/* Adjust distance moved by plane speed setting */
if (_patches.plane_speed > 1) spd /= _patches.plane_speed;
if (_settings.vehicle.plane_speed > 1) spd /= _settings.vehicle.plane_speed;
if (!(v->direction & 1)) spd = spd * 3 / 4;
@@ -1599,7 +1599,7 @@ static void AircraftEventHandler_AtTerminal(Vehicle *v, const AirportFTAClass *a
AircraftEventHandler_EnterTerminal(v, apc);
/* on an airport with helipads, a helicopter will always land there
* and get serviced at the same time - patch setting */
if (_patches.serviceathelipad) {
if (_settings.order.serviceathelipad) {
if (v->subtype == AIR_HELICOPTER && apc->helipads != NULL) {
/* an exerpt of ServiceAircraft, without the invisibility stuff */
v->date_of_last_service = _date;