forked from mirror/OpenTTD
(svn r1318) -Fix: Saving a game fucked up the industries.. sorry ;)
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@@ -1890,11 +1890,11 @@ static void Save_INDY()
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int i = 0;
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// Write the vehicles
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FOR_ALL_INDUSTRIES(ind) {
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i++;
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if (ind->xy != 0) {
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SlSetArrayIndex(i);
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SlObject(ind, _industry_desc);
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}
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i++;
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}
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}
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