forked from mirror/OpenTTD
(svn r15520) -Cleanup [NoAI]: Fix some typos, unify the comment style and update some documentation since a few enums have been renamed.
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@@ -268,7 +268,7 @@ public:
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* Get the RoadType of the vehicle.
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* @param vehicle_id The vehicle to get the RoadType of.
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* @pre IsValidVehicle(vehicle_id).
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* @pre GetVehicleType(vehicle_id) == VEHICLE_ROAD.
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* @pre GetVehicleType(vehicle_id) == VT_ROAD.
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* @return The RoadType the vehicle has.
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*/
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static AIRoad::RoadType GetRoadType(VehicleID vehicle_id);
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@@ -333,8 +333,8 @@ public:
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* @pre IsValidVehicle(source_vehicle_id).
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* @pre source_wagon < GetNumWagons(source_vehicle_id).
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* @pre dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)).
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* @pre GetVehicleType(source_vehicle_id) == VEHICLE_RAIL.
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* @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VEHICLE_RAIL.
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* @pre GetVehicleType(source_vehicle_id) == VT_RAIL.
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* @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VT_RAIL.
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* @return Whether or not moving the wagon succeeded.
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*/
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static bool MoveWagon(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon);
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@@ -348,8 +348,8 @@ public:
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* @pre IsValidVehicle(source_vehicle_id).
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* @pre source_wagon < GetNumWagons(source_vehicle_id).
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* @pre dest_vehicle_id == -1 || (IsValidVehicle(dest_vehicle_id) && dest_wagon < GetNumWagons(dest_vehicle_id)).
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* @pre GetVehicleType(source_vehicle_id) == VEHICLE_RAIL.
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* @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VEHICLE_RAIL.
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* @pre GetVehicleType(source_vehicle_id) == VT_RAIL.
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* @pre dest_vehicle_id == -1 || GetVehicleType(dest_vehicle_id) == VT_RAIL.
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* @return Whether or not moving the wagons succeeded.
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*/
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static bool MoveWagonChain(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon);
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@@ -454,7 +454,7 @@ public:
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* Turn the given vehicle so it'll drive the other way.
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* @param vehicle_id The vehicle to turn.
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* @pre IsValidVehicle(vehicle_id).
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* @pre GetVehicleType(vehicle_id) == VEHICLE_ROAD || GetVehicleType(vehicle_id) == VEHICLE_RAIL.
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* @pre GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
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* @return True if and only if the vehicle has started to turn.
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* @note Vehicles cannot always be reversed. For example busses and trucks need to be running
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* and not be inside a depot.
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@@ -475,7 +475,7 @@ public:
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* Get the length of a the total vehicle in 1/16's of a tile.
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* @param vehicle_id The vehicle to get the length of.
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* @pre IsValidVehicle(vehicle_id).
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* @pre GetVehicleType(vehicle_id) == AIVehicle.VEHICLE_ROAD || GetVehicleType(vehicle_id) == AIVehicle.VEHICLE_RAIL.
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* @pre GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
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* @return The length of the engine.
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*/
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static int GetLength(VehicleID vehicle_id);
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@@ -501,7 +501,7 @@ public:
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* Check if the vehicle is articulated.
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* @param vehicle_id The vehicle to check.
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* @pre IsValidVehicle(vehicle_id).
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* @pre GetVehicleType(vehicle_id) == VEHICLE_ROAD || GetVehicleType(vehicle_id) == VEHICLE_RAIL.
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* @pre GetVehicleType(vehicle_id) == VT_ROAD || GetVehicleType(vehicle_id) == VT_RAIL.
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* @return True if the vehicle is articulated.
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*/
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static bool IsArticulated(VehicleID vehicle_id);
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