forked from mirror/OpenTTD
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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@@ -725,7 +725,7 @@ void TileLoop_Water(TileIndex tile)
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}
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}
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static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode)
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static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode, uint sub_mode)
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{
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static const byte coast_tracks[] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0};
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