forked from mirror/OpenTTD
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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@@ -274,9 +274,9 @@ void DoClearSquare(TileIndex tile)
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MarkTileDirtyByTile(tile);
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}
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uint32 GetTileTrackStatus(TileIndex tile, TransportType mode)
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uint32 GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode)
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{
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return _tile_type_procs[GetTileType(tile)]->get_tile_track_status_proc(tile, mode);
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return _tile_type_procs[GetTileType(tile)]->get_tile_track_status_proc(tile, mode, sub_mode);
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}
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void ChangeTileOwner(TileIndex tile, PlayerID old_player, PlayerID new_player)
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