(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.

Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
This commit is contained in:
frosch
2009-09-06 18:53:57 +00:00
parent 2ce1a608a8
commit 438a429549
9 changed files with 161 additions and 227 deletions

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@@ -29,8 +29,6 @@ void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);
void InitializeLandscapeVariables(bool only_constants);
/* misc functions */
/**
* Mark a tile given by its index dirty for repaint.