forked from mirror/OpenTTD
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with thatone. We shouldn't be using _ as global indicator.....)
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@@ -136,7 +136,7 @@ static void ToolbarPauseClick(Window *w)
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{
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if (_networking && !_network_server) return; // only server can pause the game
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if (DoCommandP(0, _pause ? 0 : 1, 0, NULL, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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if (DoCommandP(0, _pause_game ? 0 : 1, 0, NULL, CMD_PAUSE)) SndPlayFx(SND_15_BEEP);
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}
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static void ToolbarFastForwardClick(Window *w)
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@@ -1873,7 +1873,7 @@ static void MainToolbarWndProc(Window *w, WindowEvent *e)
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} break;
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case WE_MOUSELOOP:
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if (IsWindowWidgetLowered(w, 0) != !!_pause) {
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if (IsWindowWidgetLowered(w, 0) != !!_pause_game) {
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ToggleWidgetLoweredState(w, 0);
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InvalidateWidget(w, 0);
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}
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@@ -2072,7 +2072,7 @@ static void ScenEditToolbarWndProc(Window *w, WindowEvent *e)
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} break;
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case WE_MOUSELOOP:
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if (IsWindowWidgetLowered(w, 0) != !!_pause) {
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if (IsWindowWidgetLowered(w, 0) != !!_pause_game) {
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ToggleWidgetLoweredState(w, 0);
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SetWindowDirty(w);
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}
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@@ -2155,7 +2155,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
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DrawWindowWidgets(w);
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SetDParam(0, _date);
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DrawStringCentered(
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70, 1, (_pause || _patches.status_long_date) ? STR_00AF : STR_00AE, 0
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70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, 0
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);
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if (p != NULL) {
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@@ -2169,7 +2169,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
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DrawStringCentered(320, 1, STR_SAVING_GAME, 0);
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} else if (_do_autosave) {
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DrawStringCentered(320, 1, STR_032F_AUTOSAVE, 0);
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} else if (_pause) {
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} else if (_pause_game) {
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DrawStringCentered(320, 1, STR_0319_PAUSED, 0);
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} else if (WP(w,def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
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/* Draw the scrolling news text */
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@@ -2201,7 +2201,7 @@ static void StatusBarWndProc(Window *w, WindowEvent *e)
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break;
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case WE_TICK: {
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if (_pause) return;
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if (_pause_game) return;
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if (WP(w, def_d).data_1 > -1280) { // Scrolling text
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WP(w, def_d).data_1 -= 2;
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