(svn r999) New icons for the network interface, newgrf gui and the tiny euro

This commit is contained in:
dominik
2004-12-09 23:16:52 +00:00
parent 02bf3ed5c0
commit 416e2b67b1
7 changed files with 34 additions and 15 deletions

View File

@@ -122,14 +122,23 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
SetDParam(1, cur_item->info.clients_max);
DrawString(135, y, STR_NETWORK_CLIENTS_ONLINE, 2);
// draw red or green icon, depending on compatibility with server. TODO: needs new icons
DrawSprite((SPR_OPENTTD_BASE + 10) | (compatible?0x30d8000:0x30b8000), 185, y);
// draw red or green flag, to show if the server is password protected. TODO: needs new icons
DrawSprite((cur_item->info.use_password)? 0xC12 : 0xC13, 195, y);
// only draw icons if the server is online
if(cur_item->online) {
cur_item = cur_item->next;
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) { break;} // max number of games in the window
// draw a lock if the server is password protected.
if(cur_item->info.use_password)
DrawSprite(SPR_LOCK, 186, y-1);
// draw red or green icon, depending on compatibility with server.
DrawSprite(SPR_BLOT | (compatible?0x30d8000:0x30b8000), 195, y);
// draw flag according to server language
DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, 206, y);
cur_item = cur_item->next;
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) { break;} // max number of games in the window
}
}
}