forked from mirror/OpenTTD
(svn r15875) -Add: AIBridge::GetBridgeID() so AIs can get the type of bridge that are already build.
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@@ -256,12 +256,15 @@ function Regression::Bridge()
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print(" Valid Bridges: " + j);
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print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
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print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
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print(" RemoveBridge(): " + AIBridge.RemoveBridge(33155));
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print(" GetLastErrorString(): " + AIError.GetLastErrorString());
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print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
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print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
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print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33160));
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print(" GetBridgeID(): " + AIBridge.GetBridgeID(33160));
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print(" IsBridgeTile(): " + AIBridge.IsBridgeTile(33155));
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print(" GetBridgeID(): " + AIBridge.GetBridgeID(33155));
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print(" GetOtherBridgeEnd(): " + AIBridge.GetOtherBridgeEnd(33160));
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print(" BuildBridge(): " + AIBridge.BuildBridge(AIVehicle.VT_ROAD, 5, 33160, 33155));
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print(" GetLastErrorString(): " + AIError.GetLastErrorString());
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