forked from mirror/OpenTTD
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
This commit is contained in:
170
rail_cmd.c
170
rail_cmd.c
@@ -521,8 +521,8 @@ static const struct {
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/* Build either NE or NW sequence of tracks.
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* p1 0:15 - start pt X
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* p1 16:31 - start pt y
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* p1 0:15 - end pt X
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* p1 16:31 - end pt y
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*
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* p2 0:3 - rail type
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* p2 4:7 - rail direction
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@@ -538,7 +538,7 @@ int32 CmdBuildRailroadTrack(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (flags & DC_EXEC)
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SndPlayTileFx(0x1E, TILE_FROM_XY(x,y));
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/* unpack start point */
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/* unpack end point */
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sx = (p1 & 0xFFFF) & ~0xF;
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sy = (p1 >> 16) & ~0xF;
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@@ -837,7 +837,11 @@ int32 CmdRenameCheckpoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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}
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/* build signals, p1 = track */
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/* build signals, alternate between double/single, signal/semaphore, pre/exit/combo -signals
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p1 = (lower 3 bytes) - track-orientation
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p1 = (byte 4) - semaphores/signals
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p2 = used for CmdBuildManySignals() to copy style first signal
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*/
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int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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uint tile;
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@@ -845,8 +849,7 @@ int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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int32 cost;
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int track = p1 & 0x7;
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assert(track >= 0 && track < 6);
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assert(p2 == 0);
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assert(track >= 0 && track < 6); // only 6 possible track-combinations
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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@@ -855,12 +858,12 @@ int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (!EnsureNoVehicle(tile))
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return CMD_ERROR;
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_error_message = STR_1005_NO_SUITABLE_RAILROAD_TRACK;
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// must be railway, and not a depot, and it must have a track in the suggested position.
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if (!IS_TILETYPE(tile, MP_RAILWAY) || (m5=_map5[tile], m5&0x80) || !HASBIT(m5, track))
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return CMD_ERROR;
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_error_message = STR_1005_NO_SUITABLE_RAILROAD_TRACK;
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// check rail combination
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{
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byte m = m5 & RAIL_BIT_MASK;
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@@ -873,40 +876,54 @@ int32 CmdBuildSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (!CheckTileOwnership(tile))
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return CMD_ERROR;
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// If it had signals previously it's no cost to build.
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// If it had signals previously it is free to change orientation/pre-exit-combo signals
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cost = 0;
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if (!(m5 & RAIL_TYPE_SIGNALS)) {
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cost = _price.build_signals;
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// if converting signals<->semaphores, charge the player for it
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} else if (p2 && ((HASBIT(p1, 3) && !HASBIT(_map3_hi[tile], 2)) || (!HASBIT(p1, 3) && HASBIT(_map3_hi[tile], 2)) ) ) {
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cost += _price.build_signals + _price.remove_signals;
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}
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if (flags & DC_EXEC) {
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if (!(m5 & RAIL_TYPE_SIGNALS)) {
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if (!(m5 & RAIL_TYPE_SIGNALS)) { // if there are no signals yet present on the track
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_map5[tile] |= RAIL_TYPE_SIGNALS; // change into signals
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_map2[tile] |= 0xF0; // all signals are on
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_map3_lo[tile] &= ~0xF0; // no signals built by default
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_map3_hi[tile] = (p1 & 8) ? 4 : 0;// initial presignal state, semaphores depend on ctrl key
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goto ignore_presig;
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if (!p2)
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goto ignore_presig;
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}
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if (!(p1 & 8)) {
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byte a,b,c,d;
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ignore_presig:
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a = _signals_table[track]; // signal for this track in one direction
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b = _signals_table[track + 8]; // signal for this track in the other direction
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c = a | b;
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d = _map3_lo[tile] & c; // mask of built signals. it only affects &0xF0
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if (!p2) { // not called from CmdBuildManySignals
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if (!HASBIT(p1, 3)) { // not CTRL pressed
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byte a,b,c,d;
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ignore_presig:
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a = _signals_table[track]; // signal for this track in one direction
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b = _signals_table[track + 8]; // signal for this track in the other direction
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c = a | b;
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d = _map3_lo[tile] & c; // mask of built signals. it only affects &0xF0
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// Alternate between a|b, b, a
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if ( d != 0 && d != a) {
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c = (d==c)?b:a;
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}
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// Alternate between a|b, b, a
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if ( d != 0 && d != a) {
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c = (d==c)?b:a;
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}
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_map3_lo[tile] = (_map3_lo[tile]&~(a|b)) | c;
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_map3_lo[tile] = (_map3_lo[tile]&~(a|b)) | c;
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} else // CTRL pressed
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_map3_hi[tile] = (_map3_hi[tile] & ~3) | ((_map3_hi[tile] + 1) & 3);
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} else {
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// toggle between the signal types. Using low 2 bits of map3_hi.
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_map3_hi[tile] = (_map3_hi[tile] & ~3) | ((_map3_hi[tile] + 1) & 3);
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/* If CmdBuildManySignals is called with copying signals, just copy the style of the first signal
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* given as parameter by CmdBuildManySignals */
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switch (track) {
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case 2: case 4: _map3_lo[tile] = (p2&0xC0) | _map3_lo[tile]&~0xC0; break;
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case 3: case 5: _map3_lo[tile] = (p2&0x30) | _map3_lo[tile]&~0x30; break;
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default : _map3_lo[tile] = (p2&0xF0) | _map3_lo[tile]&0xF;
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}
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// convert between signal<->semaphores when dragging
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HASBIT(p1, 3) ? SETBIT(_map3_hi[tile], 2) : CLRBIT(_map3_hi[tile], 2);
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}
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MarkTileDirtyByTile(tile);
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@@ -916,6 +933,108 @@ ignore_presig:
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return cost;
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}
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/* Build many signals by dragging: AutoSignals
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x,y= start tile
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p1 = end tile
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p2 = (byte 0) - 0 = build, 1 = remove signals
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p2 = (byte 3) - 0 = signals, 1 = semaphores
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p2 = (byte 7-4) - track-orientation
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p2 = (byte 8-) - track style
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*/
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int32 CmdBuildManySignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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int ex, ey, railbit;
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bool error = true;
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TileIndex tile = TILE_FROM_XY(x, y);
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int32 ret, total_cost, signal_ctr;
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byte m5, semaphores = (HASBIT(p2, 3)) ? 8 : 0;
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int mode = (p2 >> 4)&0xF;
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// for vertical/horizontal tracks, double the given signals density
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// since the original amount will be too dense (shorter tracks)
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byte signal_density = (mode == 1 || mode == 2) ? _patches.drag_signals_density : _patches.drag_signals_density * 2;
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byte signals = p2 >> 8;
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mode = p2 & 0x1; // build/remove signals
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/* unpack end tile */
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ex = GET_TILE_X(p1)*16;
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ey = GET_TILE_Y(p1)*16;
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railbit = _railbit.initial[((p2 >> 4)&0xF) + (x > ex ? 4 : 0) + (y > ey ? 8 : 0)];
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// copy the signal-style of the first rail-piece if existing
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m5 = _map5[tile];
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if (!(m5 & RAIL_TYPE_SPECIAL) && (m5 & RAIL_BIT_MASK) && (m5 & RAIL_TYPE_SIGNALS)) {
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if (m5 & 0x3) // X,Y direction tracks
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signals = _map3_lo[tile]&0xC0;
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else {
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/* W-E or N-S direction, only copy the side which was chosen, leave
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* the other side alone */
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switch (signals) {
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case 0x20: case 8: /* east corner (N-S), south corner (W-E) */
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if (_map3_lo[tile]&0x30)
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signals = _map3_lo[tile]&0x30;
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else
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signals = 0x30 | _map3_lo[tile]&0xC0;
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break;
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case 0x10: case 4: /* west corner (N-S), north corner (W-E) */
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if (_map3_lo[tile]&0xC0)
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signals = _map3_lo[tile]&0xC0;
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else
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signals = 0xC0 | _map3_lo[tile]&0x30;
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break;
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}
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}
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semaphores = (_map3_hi[tile] & ~3) ? 8 : 0; // copy signal/semaphores style (independent of CTRL)
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} else { // no signals exist, drag a two-way signal stretch
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switch (signals) {
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case 0x20: case 8: /* east corner (N-S), south corner (W-E) */
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signals = 0x30; break;
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case 0x10: case 4: /* west corner (N-S), north corner (W-E) */
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signals = 0xC0;
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}
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}
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/* signal_density_ctr - amount of tiles already processed
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* signals_density - patch setting to put signal on every Nth tile (double space on |, -- tracks)
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**********
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* railbit - direction of autorail
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* semaphores - semaphores or signals
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* signals - is there a signal/semaphore on the first tile, copy its style (two-way/single-way)
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and convert all others to semaphore/signal
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* mode - 1 remove signals, 0 build signals */
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signal_ctr = total_cost = 0;
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for(;;) {
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// only build/remove signals with the specified density
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if ((signal_ctr % signal_density) == 0 ) {
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ret = DoCommand(x, y, (railbit & 7) | semaphores, signals, flags, (mode == 1) ? CMD_REMOVE_SIGNALS : CMD_BUILD_SIGNALS);
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/* Abort placement for any other error then NOT_SUITEABLE_TRACK
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* This includes vehicles on track, competitor's tracks, etc. */
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if (ret == CMD_ERROR) {
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if (_error_message != STR_1005_NO_SUITABLE_RAILROAD_TRACK && mode != 1) {
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return CMD_ERROR;
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}
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} else {
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error = false;
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total_cost += ret;
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}
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}
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if (ex == x && ey == y) // reached end of drag
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break;
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x += _railbit.xinc[railbit];
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y += _railbit.yinc[railbit];
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signal_ctr++;
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// toggle railbit for the diagonal tiles (|, -- tracks)
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if (railbit & 0x6) railbit ^= 1;
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}
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return (error) ? CMD_ERROR : total_cost;
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}
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/* Remove signals
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* p1 = unused
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* p2 = unused
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@@ -952,6 +1071,7 @@ int32 CmdRemoveSignals(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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byte bits = _map5[tile];
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_map5[tile] &= ~RAIL_TYPE_SIGNALS;
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_map2[tile] &= ~0xF0;
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CLRBIT(_map3_hi[tile], 2); // remove any possible semaphores
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/* TTDBUG: this code contains a bug, if a tile contains 2 signals
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* on separate tracks, it won't work properly for the 2nd track */
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