Codechange: migrate all game-time-related timers to the new framework

This commit is contained in:
Patric Stout
2023-04-13 13:56:00 +02:00
committed by Patric Stout
parent 1ba4dcc924
commit 3ebc7ad16e
25 changed files with 166 additions and 145 deletions

View File

@@ -14,6 +14,8 @@
#include "console_func.h"
#include "spritecache.h"
#include "walltime_func.h"
#include "timer/timer.h"
#include "timer/timer_game_calendar.h"
#include <chrono>
@@ -158,3 +160,13 @@ uint32 NewGRFProfiler::FinishAll()
return total_microseconds;
}
/**
* Check whether profiling is active and should be finished.
*/
static IntervalTimer<TimerGameCalendar> _check_profiling_finished({TimerGameCalendar::DAY, TimerGameCalendar::Priority::NONE}, [](auto)
{
if (_newgrf_profilers.empty() || _newgrf_profile_end_date > _date) return;
NewGRFProfiler::FinishAll();
});