forked from mirror/OpenTTD
Codechange: migrate all game-time-related timers to the new framework
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committed by
Patric Stout
parent
1ba4dcc924
commit
3ebc7ad16e
@@ -15,6 +15,8 @@
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#include "settings_type.h"
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#include "date_func.h"
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#include "string_type.h"
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#include "timer/timer.h"
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#include "timer/timer_game_calendar.h"
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#include "table/strings.h"
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@@ -138,7 +140,7 @@ uint64 GetMaskOfAllowedCurrencies()
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/**
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* Verify if the currency chosen by the user is about to be converted to Euro
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*/
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void CheckSwitchToEuro()
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static IntervalTimer<TimerGameCalendar> _check_switch_to_euro({TimerGameCalendar::YEAR, TimerGameCalendar::Priority::NONE}, [](auto)
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{
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if (_currency_specs[_settings_game.locale.currency].to_euro != CF_NOEURO &&
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_currency_specs[_settings_game.locale.currency].to_euro != CF_ISEURO &&
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@@ -146,7 +148,7 @@ void CheckSwitchToEuro()
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_settings_game.locale.currency = 2; // this is the index of euro above.
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AddNewsItem(STR_NEWS_EURO_INTRODUCTION, NT_ECONOMY, NF_NORMAL);
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}
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}
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});
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/**
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* Will fill _currency_specs array with
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