forked from mirror/OpenTTD
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
This commit is contained in:
@@ -279,9 +279,9 @@ static const SpriteID SPR_FOUNDATION_BASE = 989;
|
||||
/* Shadow cell */
|
||||
static const SpriteID SPR_SHADOW_CELL = 1004;
|
||||
|
||||
/* Unmovables spritenumbers */
|
||||
static const SpriteID SPR_UNMOVABLE_TRANSMITTER = 2601;
|
||||
static const SpriteID SPR_UNMOVABLE_LIGHTHOUSE = 2602;
|
||||
/* Objects spritenumbers */
|
||||
static const SpriteID SPR_TRANSMITTER = 2601;
|
||||
static const SpriteID SPR_LIGHTHOUSE = 2602;
|
||||
static const SpriteID SPR_TINYHQ_NORTH = 2603;
|
||||
static const SpriteID SPR_TINYHQ_EAST = 2604;
|
||||
static const SpriteID SPR_TINYHQ_WEST = 2605;
|
||||
|
Reference in New Issue
Block a user