(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.

This commit is contained in:
2009-01-23 20:53:43 +00:00
parent 1879319f66
commit 3d404c2927
7 changed files with 24 additions and 17 deletions

View File

@@ -1425,7 +1425,7 @@ struct VehicleDetailsWindow : Window {
SetDParam(1, v->u.rail.cached_power);
SetDParam(0, v->u.rail.cached_weight);
SetDParam(3, v->u.rail.cached_max_te / 1000);
DrawString(2, 25, (_settings_game.vehicle.realistic_acceleration && v->u.rail.railtype != RAILTYPE_MAGLEV) ?
DrawString(2, 25, (_settings_game.vehicle.train_acceleration_model != TAM_ORIGINAL && v->u.rail.railtype != RAILTYPE_MAGLEV) ?
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED, TC_FROMSTRING);
break;