forked from mirror/OpenTTD
(svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui.
This commit is contained in:
@@ -28,6 +28,8 @@ struct AIConfigItem {
|
||||
AIConfigFlags flags; //!< Flags for the configuration setting.
|
||||
};
|
||||
|
||||
extern AIConfigItem _start_date_config;
|
||||
|
||||
typedef std::list<AIConfigItem> AIConfigItemList;
|
||||
|
||||
class AIFileInfo : public AIObject {
|
||||
|
Reference in New Issue
Block a user