forked from mirror/OpenTTD
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
#include "rail.h"
|
||||
#include "road.h"
|
||||
|
||||
|
||||
/**
|
||||
* Is this a tunnel (entrance)?
|
||||
* @param t the tile that might be a tunnel
|
||||
@@ -23,7 +24,6 @@ static inline bool IsTunnel(TileIndex t)
|
||||
return !HasBit(_m[t].m5, 7);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Is this a tunnel (entrance)?
|
||||
* @param t the tile that might be a tunnel
|
||||
@@ -34,62 +34,10 @@ static inline bool IsTunnelTile(TileIndex t)
|
||||
return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the direction facing out of the tunnel
|
||||
* @param t the tile to get the tunnel facing direction of
|
||||
* @pre IsTunnelTile(t)
|
||||
* @return the direction the tunnel is facing
|
||||
*/
|
||||
static inline DiagDirection GetTunnelDirection(TileIndex t)
|
||||
{
|
||||
assert(IsTunnelTile(t));
|
||||
return (DiagDirection)GB(_m[t].m5, 0, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the transport type of the tunnel (road or rail)
|
||||
* @param t the tunnel entrance tile to get the type of
|
||||
* @pre IsTunnelTile(t)
|
||||
* @return the transport type in the tunnel
|
||||
*/
|
||||
static inline TransportType GetTunnelTransportType(TileIndex t)
|
||||
{
|
||||
assert(IsTunnelTile(t));
|
||||
return (TransportType)GB(_m[t].m5, 2, 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Is this tunnel entrance in a snowy or desert area?
|
||||
* @param t the tunnel entrance tile
|
||||
* @pre IsTunnelTile(t)
|
||||
* @return true if and only if the tunnel entrance is in a snowy/desert area
|
||||
*/
|
||||
static inline bool HasTunnelSnowOrDesert(TileIndex t)
|
||||
{
|
||||
assert(IsTunnelTile(t));
|
||||
return HasBit(_m[t].m4, 7);
|
||||
}
|
||||
|
||||
/**
|
||||
* Places this tunnel entrance in a snowy or desert area,
|
||||
* or takes it out of there.
|
||||
* @param t the tunnel entrance tile
|
||||
* @param snow_or_desert is the entrance in snow or desert (true), when
|
||||
* not in snow and not in desert false
|
||||
* @pre IsTunnelTile(t)
|
||||
*/
|
||||
static inline void SetTunnelSnowOrDesert(TileIndex t, bool snow_or_desert)
|
||||
{
|
||||
assert(IsTunnelTile(t));
|
||||
SB(_m[t].m4, 7, 1, snow_or_desert);
|
||||
}
|
||||
|
||||
|
||||
TileIndex GetOtherTunnelEnd(TileIndex);
|
||||
bool IsTunnelInWay(TileIndex, uint z);
|
||||
bool IsTunnelInWayDir(TileIndex tile, uint z, DiagDirection dir);
|
||||
|
||||
|
||||
/**
|
||||
* Makes a road tunnel entrance
|
||||
* @param t the entrance of the tunnel
|
||||
|
Reference in New Issue
Block a user