forked from mirror/OpenTTD
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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@@ -44,6 +44,8 @@
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#include "autoslope.h"
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#include "waypoint.h"
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#include "transparency.h"
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#include "tunnelbridge_map.h"
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/* Initialize the town-pool */
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DEFINE_OLD_POOL_GENERIC(Town, Town)
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@@ -1062,9 +1064,9 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
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/* Reached a tunnel/bridge? Then continue at the other side of it. */
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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if (IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) {
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if (IsTunnel(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) {
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*tile_ptr = GetOtherTunnelEnd(tile);
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} else if (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD) {
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} else if (IsBridge(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) {
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*tile_ptr = GetOtherBridgeEnd(tile);
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}
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return;
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