forked from mirror/OpenTTD
(svn r24846) -Add: Advanced settings to disable certain sound effects.
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@@ -548,7 +548,7 @@ static void RoadVehCrash(RoadVehicle *v)
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);
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ModifyStationRatingAround(v->tile, v->owner, -160, 22);
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SndPlayVehicleFx(SND_12_EXPLOSION, v);
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if (_settings_client.sound.disaster) SndPlayVehicleFx(SND_12_EXPLOSION, v);
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}
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static bool RoadVehCheckTrainCrash(RoadVehicle *v)
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