forked from mirror/OpenTTD
(svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
This commit is contained in:
@@ -46,6 +46,7 @@
|
||||
#include "tilehighlight_func.h"
|
||||
#include "window_gui.h"
|
||||
#include "linkgraph/linkgraph_gui.h"
|
||||
#include "viewport_sprite_sorter.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
#include "table/palettes.h"
|
||||
@@ -78,29 +79,6 @@ struct ChildScreenSpriteToDraw {
|
||||
int next; ///< next child to draw (-1 at the end)
|
||||
};
|
||||
|
||||
/** Parent sprite that should be drawn */
|
||||
struct ParentSpriteToDraw {
|
||||
SpriteID image; ///< sprite to draw
|
||||
PaletteID pal; ///< palette to use
|
||||
const SubSprite *sub; ///< only draw a rectangular part of the sprite
|
||||
|
||||
int32 x; ///< screen X coordinate of sprite
|
||||
int32 y; ///< screen Y coordinate of sprite
|
||||
|
||||
int32 left; ///< minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites
|
||||
int32 top; ///< minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites
|
||||
|
||||
int32 xmin; ///< minimal world X coordinate of bounding box
|
||||
int32 xmax; ///< maximal world X coordinate of bounding box
|
||||
int32 ymin; ///< minimal world Y coordinate of bounding box
|
||||
int32 ymax; ///< maximal world Y coordinate of bounding box
|
||||
int zmin; ///< minimal world Z coordinate of bounding box
|
||||
int zmax; ///< maximal world Z coordinate of bounding box
|
||||
|
||||
int first_child; ///< the first child to draw.
|
||||
bool comparison_done; ///< Used during sprite sorting: true if sprite has been compared with all other sprites
|
||||
};
|
||||
|
||||
/** Enumeration of multi-part foundations */
|
||||
enum FoundationPart {
|
||||
FOUNDATION_PART_NONE = 0xFF, ///< Neither foundation nor groundsprite drawn yet.
|
||||
@@ -122,7 +100,6 @@ enum SpriteCombineMode {
|
||||
typedef SmallVector<TileSpriteToDraw, 64> TileSpriteToDrawVector;
|
||||
typedef SmallVector<StringSpriteToDraw, 4> StringSpriteToDrawVector;
|
||||
typedef SmallVector<ParentSpriteToDraw, 64> ParentSpriteToDrawVector;
|
||||
typedef SmallVector<ParentSpriteToDraw*, 64> ParentSpriteToSortVector;
|
||||
typedef SmallVector<ChildScreenSpriteToDraw, 16> ChildScreenSpriteToDrawVector;
|
||||
|
||||
/** Data structure storing rendering information */
|
||||
@@ -154,6 +131,7 @@ static TileInfo *_cur_ti;
|
||||
bool _draw_bounding_boxes = false;
|
||||
bool _draw_dirty_blocks = false;
|
||||
uint _dirty_block_colour = 0;
|
||||
static VpSpriteSorter _vp_sprite_sorter = NULL;
|
||||
|
||||
static Point MapXYZToViewport(const ViewPort *vp, int x, int y, int z)
|
||||
{
|
||||
@@ -1288,6 +1266,12 @@ static void ViewportDrawTileSprites(const TileSpriteToDrawVector *tstdv)
|
||||
}
|
||||
}
|
||||
|
||||
/** This fallback sprite checker always exists. */
|
||||
static bool ViewportSortParentSpritesChecker()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Sort parent sprites pointer array */
|
||||
static void ViewportSortParentSprites(ParentSpriteToSortVector *psdv)
|
||||
{
|
||||
@@ -1480,7 +1464,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
|
||||
*_vd.parent_sprites_to_sort.Append() = it;
|
||||
}
|
||||
|
||||
ViewportSortParentSprites(&_vd.parent_sprites_to_sort);
|
||||
_vp_sprite_sorter(&_vd.parent_sprites_to_sort);
|
||||
ViewportDrawParentSprites(&_vd.parent_sprites_to_sort, &_vd.child_screen_sprites_to_draw);
|
||||
|
||||
if (_draw_bounding_boxes) ViewportDrawBoundingBoxes(&_vd.parent_sprites_to_sort);
|
||||
@@ -2998,3 +2982,29 @@ Point GetViewportStationMiddle(const ViewPort *vp, const Station *st)
|
||||
p.y = UnScaleByZoom(p.y - vp->virtual_top, vp->zoom) + vp->top;
|
||||
return p;
|
||||
}
|
||||
|
||||
/** Helper class for getting the best sprite sorter. */
|
||||
struct ViewportSSCSS {
|
||||
VpSorterChecker fct_checker; ///< The check function.
|
||||
VpSpriteSorter fct_sorter; ///< The sorting function.
|
||||
};
|
||||
|
||||
/** List of sorters ordered from best to worst. */
|
||||
static ViewportSSCSS _vp_sprite_sorters[] = {
|
||||
#ifdef WITH_SSE
|
||||
{ &ViewportSortParentSpritesSSE41Checker, &ViewportSortParentSpritesSSE41 },
|
||||
#endif
|
||||
{ &ViewportSortParentSpritesChecker, &ViewportSortParentSprites }
|
||||
};
|
||||
|
||||
/** Choose the "best" sprite sorter and set _vp_sprite_sorter. */
|
||||
void InitializeSpriteSorter()
|
||||
{
|
||||
for (uint i = 0; i < lengthof(_vp_sprite_sorters); i++) {
|
||||
if (_vp_sprite_sorters[i].fct_checker()) {
|
||||
_vp_sprite_sorter = _vp_sprite_sorters[i].fct_sorter;
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(_vp_sprite_sorter != NULL);
|
||||
}
|
||||
|
Reference in New Issue
Block a user