(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this.

This commit is contained in:
Darkvater
2007-02-01 12:51:10 +00:00
parent 74c842a3ef
commit 3c2cb4871e
36 changed files with 51 additions and 71 deletions

View File

@@ -2299,16 +2299,6 @@ static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
return 0;
}
void DeleteAllPlayerStations(void)
{
Station *st;
FOR_ALL_STATIONS(st) {
if (IsValidPlayer(st->owner)) delete st;
}
}
/* this function is called for one station each tick */
static void StationHandleBigTick(Station *st)
{