forked from mirror/OpenTTD
(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
-Some layout fixes for command.c -Tileinfo debug window in console now shows Tile in decimal numbers
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@@ -62,7 +62,8 @@ static const ScoreInfo score_info[] = {
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int _score_part[MAX_PLAYERS][NUM_SCORE];
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void UpdateCompanyRatingAndValue(Player *p, bool update);
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int UpdateCompanyRatingAndValue(Player *p, bool update);
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void UpdatePlayerHouse(Player *p, uint score);
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VARDEF Subsidy _subsidies[MAX_PLAYERS];
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