forked from mirror/OpenTTD
(svn r16785) -Codechange: make ships going to buoys use OT_GOTO_WAYPOINT too
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@@ -1991,9 +1991,9 @@ struct VehicleViewWindow : Window {
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break;
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case OT_GOTO_WAYPOINT: {
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assert(v->type == VEH_TRAIN);
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assert(v->type == VEH_TRAIN || v->type == VEH_SHIP);
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SetDParam(0, v->current_order.GetDestination());
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str = STR_HEADING_FOR_WAYPOINT + _settings_client.gui.vehicle_speed;
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str = (v->type == VEH_TRAIN ? STR_HEADING_FOR_WAYPOINT : STR_HEADING_FOR_STATION) + _settings_client.gui.vehicle_speed;
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SetDParam(1, v->GetDisplaySpeed());
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break;
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}
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