forked from mirror/OpenTTD
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -242,7 +242,7 @@ enum Sprites {
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/* Manager face sprites */
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SPR_GRADIENT = 874, // background gradient behind manager face
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/* Icon showing player colour. */
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/* Icon showing company colour. */
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SPR_PLAYER_ICON = 747,
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/* is itself no foundation sprite, because tileh 0 has no foundation */
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@@ -1530,7 +1530,7 @@ enum PaletteSprites {
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PALETTE_TO_DARK_GREEN = 0x30E,
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PALETTE_TO_BLUE = 0x30F,
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PALETTE_TO_CREAM = 0x310,
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//maybe don't use as player color because it doesn't display in the graphs?
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//maybe don't use as company color because it doesn't display in the graphs?
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PALETTE_TO_MAUVE = 0x311,
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PALETTE_TO_PURPLE = 0x312,
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PALETTE_TO_ORANGE = 0x313,
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