(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent cc1e761eda
commit 3b798599b6
158 changed files with 4661 additions and 4675 deletions

View File

@@ -111,7 +111,7 @@ struct SignListWindow : Window, SignList {
for (uint16 i = this->vscroll.pos; i < this->vscroll.cap + this->vscroll.pos && i < this->vscroll.count; i++) {
const Sign *si = this->signs[i];
if (si->owner != OWNER_NONE) DrawPlayerIcon(si->owner, 4, y + 1);
if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, 4, y + 1);
SetDParam(0, si->index);
DrawString(22, y, STR_SIGN_NAME, TC_YELLOW);
@@ -349,7 +349,7 @@ static const WindowDesc _query_sign_edit_desc = {
void HandleClickOnSign(const Sign *si)
{
if (_ctrl_pressed && si->owner == _local_player) {
if (_ctrl_pressed && si->owner == _local_company) {
RenameSign(si->index, NULL);
return;
}