forked from mirror/OpenTTD
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -127,7 +127,7 @@ enum CallbackID {
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/** Called to determine the type (if any) of foundation to draw for industry tile. */
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CBID_INDUSTRY_DRAW_FOUNDATIONS = 0x30, // 15 bit callback
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/** Called when the player (or AI) tries to start or stop a vehicle. Mainly
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/** Called when the company (or AI) tries to start or stop a vehicle. Mainly
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* used for preventing a vehicle from leaving the depot. */
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CBID_VEHICLE_START_STOP_CHECK = 0x31, // 15 bit callback, but 0xFF test is done with 8 bit
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