(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent cc1e761eda
commit 3b798599b6
158 changed files with 4661 additions and 4675 deletions

View File

@@ -42,7 +42,7 @@ void SetRandomSeed(uint32 seed)
uint32 DoRandom(int line, const char *file)
{
if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) {
printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line);
printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_company, file, line);
}
return _random.Next();