(svn r14045) -Codechange: move the network's limitation to chat messages to a more logical location and give it a more consistent name.

This commit is contained in:
rubidium
2008-08-11 22:07:26 +00:00
parent 5f52c44c14
commit 3b4c3a3df6
5 changed files with 8 additions and 9 deletions

View File

@@ -245,7 +245,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType
// uint8: ActionID (see network_data.h, NetworkAction)
// uint8: Destination Type (see network_data.h, DestType);
// uint16: Destination Player
// String: Message (max MAX_TEXT_MSG_LEN)
// String: Message (max NETWORK_CHAT_LENGTH)
//
Packet *p = NetworkSend_Init(PACKET_CLIENT_CHAT);
@@ -713,13 +713,13 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMMAND)
DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT)
{
char name[NETWORK_NAME_LENGTH], msg[MAX_TEXT_MSG_LEN];
char name[NETWORK_NAME_LENGTH], msg[NETWORK_CHAT_LENGTH];
const NetworkClientInfo *ci = NULL, *ci_to;
NetworkAction action = (NetworkAction)p->Recv_uint8();
uint16 index = p->Recv_uint16();
bool self_send = p->Recv_bool();
p->Recv_string(msg, MAX_TEXT_MSG_LEN);
p->Recv_string(msg, NETWORK_CHAT_LENGTH);
ci_to = NetworkFindClientInfoFromIndex(index);
if (ci_to == NULL) return NETWORK_RECV_STATUS_OKAY;