forked from mirror/OpenTTD
(svn r23630) -Add: a Goal GUI to show your current goals
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src/goal_type.h
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33
src/goal_type.h
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file goal_type.h basic types related to goals */
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#ifndef GOAL_TYPE_H
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#define GOAL_TYPE_H
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/** Types of goal destinations */
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enum GoalType {
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GT_NONE, ///< Destination is not linked
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GT_TILE, ///< Destination is a tile
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GT_INDUSTRY, ///< Destination is an industry
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GT_TOWN, ///< Destination is a town
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GT_COMPANY, ///< Destination is a company
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};
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typedef SimpleTinyEnumT<GoalType, byte> GoalTypeByte; ///< The GoalType packed into a byte for savegame purposes.
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typedef uint32 GoalTypeID; ///< Contains either tile, industry ID, town ID or company ID (or INVALID_GOALTYPE)
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static const GoalTypeID INVALID_GOALTYPE = 0xFFFFFFFF; ///< Invalid/unknown index of GoalType
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typedef uint16 GoalID; ///< ID of a goal
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struct Goal;
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extern GoalID _new_goal_id;
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#endif /* GOAL_TYPE_H */
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