forked from mirror/OpenTTD
(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()
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21
clear_cmd.c
21
clear_cmd.c
@@ -210,20 +210,23 @@ static bool TerraformTileHeight(TerraformerState *ts, uint tile, int height)
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return true;
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}
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/* Terraform land
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* p1 - corners
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* p2 - direction
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/** Terraform land
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* @param x,y coordinates to terraform
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* @param p1 corners to terraform. Human user only north, towns more
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* @param p2 direction; eg up or down
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*/
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int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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TerraformerState ts;
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uint tile;
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TileIndex tile;
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int direction;
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TerraformerHeightMod modheight_data[576];
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TileIndex tile_table_data[625];
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/* A normal user can only terraform one corner, the northern one; p1 & 8 */
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if (_current_player < MAX_PLAYERS && p1 != 8) return CMD_ERROR;
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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_error_message = INVALID_STRING_ID;
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@@ -267,7 +270,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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int count;
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TileIndex *ti = ts.tile_table;
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for(count = ts.tile_table_count; count != 0; count--, ti++) {
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for (count = ts.tile_table_count; count != 0; count--, ti++) {
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uint z, t;
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uint tile = *ti;
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@@ -289,7 +292,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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int count;
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TileIndex *ti = ts.tile_table;
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for(count = ts.tile_table_count; count != 0; count--, ti++) {
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for (count = ts.tile_table_count; count != 0; count--, ti++) {
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DoCommandByTile(*ti, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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}
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}
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@@ -301,7 +304,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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uint til;
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mod = ts.modheight;
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for(count = ts.modheight_count; count != 0; count--, mod++) {
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for (count = ts.modheight_count; count != 0; count--, mod++) {
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til = mod->tile;
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SetTileHeight(til, mod->height);
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@@ -313,7 +316,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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int count;
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TileIndex *ti = ts.tile_table;
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for(count = ts.tile_table_count; count != 0; count--, ti++) {
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for (count = ts.tile_table_count; count != 0; count--, ti++) {
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MarkTileDirtyByTile(*ti);
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}
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}
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