(svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)

This commit is contained in:
tron
2004-11-17 18:03:33 +00:00
parent c4e9896851
commit 3a7abc2a35
5 changed files with 169 additions and 53 deletions

View File

@@ -700,8 +700,16 @@ static byte FORCEINLINE *CreateMulti(byte *layout, int n, byte b)
}
// stolen from TTDPatch
static void GetStationLayout(byte *layout, int numtracks, int plat_len)
static void GetStationLayout(byte *layout, int numtracks, int plat_len, struct StationSpec *spec)
{
if (spec != NULL && spec->lengths >= plat_len && spec->platforms[plat_len - 1] >= numtracks
&& spec->layouts[plat_len - 1][numtracks - 1]) {
/* Custom layout defined, follow it. */
memcpy(layout, spec->layouts[plat_len - 1][numtracks - 1],
plat_len * numtracks);
return;
}
if (plat_len == 1) {
CreateSingle(layout, numtracks);
} else {
@@ -720,7 +728,9 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len)
* p1 & 1 - orientation
* (p1 >> 8) & 0xFF - numtracks
* (p1 >> 16) & 0xFF - platform length
* p2 - railtype
* p2 & 0xF - railtype
* p2 & 0x10 - set for custom station
* p2 >> 8 - custom station id
*/
int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uint32 p2)
@@ -815,6 +825,7 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
int tile_delta;
byte *layout_ptr;
uint station_index = st->index;
struct StationSpec *statspec;
// Now really clear the land below the station
// It should never return CMD_ERROR.. but you never know ;)
@@ -833,8 +844,9 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
tile_delta = direction ? TILE_XY(0,1) : TILE_XY(1,0);
statspec = (p2 & 0x10) != 0 ? GetCustomStation(STAT_CLASS_DFLT, p2 >> 8) : NULL;
layout_ptr = alloca(numtracks * plat_len);
GetStationLayout(layout_ptr, numtracks, plat_len);
GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
do {
int tile = tile_org;
@@ -843,9 +855,10 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
ModifyTile(tile,
MP_SETTYPE(MP_STATION) | MP_MAPOWNER_CURRENT |
MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI_CLEAR,
MP_MAP2 | MP_MAP5 | MP_MAP3LO | MP_MAP3HI,
station_index, /* map2 parameter */
p2, /* map3lo parameter */
p2 & 0xFF, /* map3lo parameter */
p2 >> 8, /* map3hi parameter */
(*layout_ptr++) + direction /* map5 parameter */
);
@@ -958,24 +971,26 @@ uint GetStationPlatforms(Station *st, uint tile)
}
/* TODO: Multiple classes! */
static int _waypoint_highest_id = -1;
static struct StationSpec _waypoint_data[256];
/* TODO: Custom classes! */
/* Indexed by class, just STAT_CLASS_DFLT and STAT_CLASS_WAYP supported. */
static int _statspec_highest_id[2] = {-1, -1};
static struct StationSpec _station_spec[2][256];
void SetCustomStation(byte local_stid, struct StationSpec *spec)
{
enum StationClass sclass;
int stid = -1;
assert(spec->sclass == STAT_CLASS_WAYP);
assert(spec->sclass == STAT_CLASS_DFLT || spec->sclass == STAT_CLASS_WAYP);
sclass = spec->sclass - 1;
if (spec->localidx != 0) {
/* Already allocated, try to resolve to global stid */
int i;
for (i = 0; i <= _waypoint_highest_id; i++) {
if (_waypoint_data[i].grfid == spec->grfid
&& _waypoint_data[i].localidx == local_stid + 1) {
for (i = 0; i <= _statspec_highest_id[sclass]; i++) {
if (_station_spec[sclass][i].grfid == spec->grfid
&& _station_spec[sclass][i].localidx == local_stid + 1) {
stid = i;
/* FIXME: Release original SpriteGroup to
* prevent leaks. But first we need to
@@ -987,23 +1002,26 @@ void SetCustomStation(byte local_stid, struct StationSpec *spec)
if (stid == -1) {
/* Allocate new one. */
if (_waypoint_highest_id >= 255) {
if (_statspec_highest_id[sclass] >= 255) {
error("Too many custom stations allocated.");
return;
}
stid = ++_waypoint_highest_id;
stid = ++_statspec_highest_id[sclass];
spec->localidx = local_stid + 1;
}
memcpy(&_waypoint_data[stid], spec, sizeof(*spec));
//debug("Registering station #%d of class %d", stid, sclass);
memcpy(&_station_spec[sclass][stid], spec, sizeof(*spec));
}
struct StationSpec *GetCustomStation(enum StationClass sclass, byte stid)
{
assert(sclass == STAT_CLASS_WAYP);
if (stid > _waypoint_highest_id)
assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
sclass--;
//debug("Asking for station #%d of class %d", stid, sclass);
if (stid > _statspec_highest_id[sclass])
return NULL;
return &_waypoint_data[stid];
return &_station_spec[sclass][stid];
}
static struct RealSpriteGroup *
@@ -1092,8 +1110,6 @@ uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat
{
struct RealSpriteGroup *rsg;
assert(spec->sclass == STAT_CLASS_WAYP);
rsg = ResolveStationSpriteGroup(&spec->spritegroup[ctype], stat);
if (rsg->sprites_per_set != 0) {
@@ -1114,8 +1130,9 @@ uint32 GetCustomStationRelocation(struct StationSpec *spec, struct Station *stat
int GetCustomStationsCount(enum StationClass sclass)
{
assert(sclass == STAT_CLASS_WAYP);
return _waypoint_highest_id + 1;
assert(sclass == STAT_CLASS_DFLT || sclass == STAT_CLASS_WAYP);
sclass--;
return _statspec_highest_id[sclass] + 1;
}
@@ -1879,17 +1896,16 @@ static int32 RemoveDock(Station *st, uint32 flags)
#include "table/station_land.h"
extern uint16 _custom_sprites_base;
static void DrawTile_Station(TileInfo *ti)
{
uint32 image_or_modificator;
uint32 base_img, image;
uint32 image;
const DrawTileSeqStruct *dtss;
const DrawTileSprites *t;
// station_land array has been increased from 82 elements to 114
// but this is something else. If AI builds station with 114 it looks all weird
base_img = (_map3_lo[ti->tile] & 0xF) * 82;
const DrawTileSprites *t = NULL;
byte railtype = _map3_lo[ti->tile] & 0xF;
uint32 relocation = 0;
{
uint owner = _map_owner[ti->tile];
@@ -1902,15 +1918,36 @@ static void DrawTile_Station(TileInfo *ti)
if (ti->tileh != 0 && (ti->map5 < 0x4C || ti->map5 > 0x51))
DrawFoundation(ti, ti->tileh);
t = &_station_display_datas[ti->map5];
if (_map3_lo[ti->tile] & 0x10) {
// look for customization
struct StationSpec *statspec = GetCustomStation(STAT_CLASS_DFLT, _map3_hi[ti->tile]);
//debug("Cust-o-mized %p", statspec);
if (statspec != NULL) {
Station *st = DEREF_STATION(_map2[ti->tile]);
relocation = GetCustomStationRelocation(statspec, st, 0);
//debug("Relocation %d", relocation);
t = &statspec->renderdata[ti->map5];
}
}
if (t == NULL) t = &_station_display_datas[ti->map5];
image = t->ground_sprite;
if (image & 0x8000)
image |= image_or_modificator;
DrawGroundSprite(image + base_img);
// station_land array has been increased from 82 elements to 114
// but this is something else. If AI builds station with 114 it looks all weird
image += railtype * ((image < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1);
DrawGroundSprite(image);
foreach_draw_tile_seq(dtss, t->seq) {
image = dtss->image + base_img;
image = dtss->image + relocation;
// XXX: Do we want to do this for custom stations? --pasky
image += railtype * ((image < _custom_sprites_base) ? TRACKTYPE_SPRITE_PITCH : 1);
if (_display_opt & DO_TRANS_BUILDINGS) {
if (image&0x8000) image |= image_or_modificator;
} else {