Fix #7899, 196d5868: don't trigger filter changes more than expected

This commit is contained in:
glx
2020-01-05 22:55:57 +01:00
committed by Charles Pigott
parent ac3bc30a30
commit 39e6247bec
2 changed files with 5 additions and 4 deletions

View File

@@ -153,7 +153,7 @@ Town::~Town()
*/
void Town::PostDestructor(size_t index)
{
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 0);
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, TDIWD_FORCE_REBUILD);
UpdateNearestTownForRoadTiles(false);
/* Give objects a new home! */
@@ -423,7 +423,7 @@ static void ChangePopulation(Town *t, int mod)
InvalidateWindowData(WC_TOWN_VIEW, t->index); // Cargo requirements may appear/vanish for small populations
if (_settings_client.gui.population_in_label) t->UpdateVirtCoord();
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1);
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, TDIWD_FORCE_RESORT);
}
/**
@@ -1777,7 +1777,7 @@ static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSize
t->townnameparts = townnameparts;
t->UpdateVirtCoord();
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 0);
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, TDIWD_FORCE_REBUILD);
t->InitializeLayout(layout);
@@ -2685,7 +2685,7 @@ CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
t->name = reset ? nullptr : stredup(text);
t->UpdateVirtCoord();
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, 1);
InvalidateWindowData(WC_TOWN_DIRECTORY, 0, TDIWD_FORCE_RESORT);
UpdateAllStationVirtCoords();
}
return CommandCost();