(svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one

Also changed the sprites on some of the other buttons to make the buttons consistent
   Credits for this:
   Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
   Grfencoding: peter1138
   Coding to apply the new sprites: peter1138 (modified by me)   
   Ideas:
    Born Acorn
    MeusH
    ValHallA|SW
    XeryusTC
  Sorry if I forgot to mention somebody
This commit is contained in:
bjarni
2006-09-30 21:23:34 +00:00
parent b312ea6239
commit 37ddda749a
4 changed files with 43 additions and 4 deletions

View File

@@ -265,7 +265,7 @@ static const SpriteID trg1idx[] = {
* the old sprite-count offset from SPR_OPENTTD_BASE. With this there is no
* correspondence of any kind with the ID's in the grf file, but results in
* a maximum use of sprite slots. */
#define OPENTTD_SPRITES_COUNT 95
#define OPENTTD_SPRITES_COUNT 109
static const SpriteID _openttd_grf_indexes[] = {
SPR_IMG_AUTORAIL, SPR_CURSOR_WAYPOINT, // icons etc
134, 134, // euro symbol medium size
@@ -309,6 +309,7 @@ static const SpriteID _openttd_grf_indexes[] = {
594, 597, // <20> <20> <20> <20> large
633, 633, // <20> large
665, 665, // <20> large
SPR_SELL_TRAIN, SPR_SELL_CHAIN_TRAIN,
END
};