forked from mirror/OpenTTD
(svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
Also changed the sprites on some of the other buttons to make the buttons consistent Credits for this: Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40) Grfencoding: peter1138 Coding to apply the new sprites: peter1138 (modified by me) Ideas: Born Acorn MeusH ValHallA|SW XeryusTC Sorry if I forgot to mention somebody
This commit is contained in:
@@ -265,7 +265,7 @@ static const SpriteID trg1idx[] = {
|
||||
* the old sprite-count offset from SPR_OPENTTD_BASE. With this there is no
|
||||
* correspondence of any kind with the ID's in the grf file, but results in
|
||||
* a maximum use of sprite slots. */
|
||||
#define OPENTTD_SPRITES_COUNT 95
|
||||
#define OPENTTD_SPRITES_COUNT 109
|
||||
static const SpriteID _openttd_grf_indexes[] = {
|
||||
SPR_IMG_AUTORAIL, SPR_CURSOR_WAYPOINT, // icons etc
|
||||
134, 134, // euro symbol medium size
|
||||
@@ -309,6 +309,7 @@ static const SpriteID _openttd_grf_indexes[] = {
|
||||
594, 597, // <20> <20> <20> <20> large
|
||||
633, 633, // <20> large
|
||||
665, 665, // <20> large
|
||||
SPR_SELL_TRAIN, SPR_SELL_CHAIN_TRAIN,
|
||||
END
|
||||
};
|
||||
|
||||
|
Reference in New Issue
Block a user