forked from mirror/OpenTTD
Change: Zoom title game by UI zoom level
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@@ -62,6 +62,7 @@
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#include "town.h"
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#include "subsidy_func.h"
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#include "gfx_layout.h"
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#include "viewport_func.h"
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#include "viewport_sprite_sorter.h"
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#include "framerate_type.h"
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@@ -336,6 +337,7 @@ static void LoadIntroGame(bool load_newgrfs = true)
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SetLocalCompany(COMPANY_FIRST);
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}
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FixTitleGameZoom();
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_pause_mode = PM_UNPAUSED;
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_cursor.fix_at = false;
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