forked from mirror/OpenTTD
(svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p)
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@@ -123,7 +123,7 @@ SpriteID GetRotorImage(const Vehicle *v)
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w = v->next->next;
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if (is_custom_sprite(v->spritenum)) {
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SpriteID spritenum = GetCustomRotorSprite(v);
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SpriteID spritenum = GetCustomRotorSprite(v, false);
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if (spritenum != 0) return spritenum;
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}
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