forked from mirror/OpenTTD
(svn r9050) -Codechange: Foo(void) -> Foo()
This commit is contained in:
@@ -271,7 +271,7 @@ static const WindowDesc * const _industry_window_desc[2][4] = {
|
||||
},
|
||||
};
|
||||
|
||||
void ShowBuildIndustryWindow(void)
|
||||
void ShowBuildIndustryWindow()
|
||||
{
|
||||
if (!IsValidPlayer(_current_player)) return;
|
||||
AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt_ptr->landscape],0);
|
||||
@@ -561,7 +561,7 @@ static int CDECL GeneralIndustrySorter(const void *a, const void *b)
|
||||
* starts a new game without industries after playing a game with industries
|
||||
* the list is not populated with invalid industries from the previous game.
|
||||
*/
|
||||
static void MakeSortedIndustryList(void)
|
||||
static void MakeSortedIndustryList()
|
||||
{
|
||||
const Industry* i;
|
||||
int n = 0;
|
||||
@@ -690,7 +690,7 @@ static const WindowDesc _industry_directory_desc = {
|
||||
};
|
||||
|
||||
|
||||
void ShowIndustryDirectory(void)
|
||||
void ShowIndustryDirectory()
|
||||
{
|
||||
Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0);
|
||||
|
||||
|
Reference in New Issue
Block a user