(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()

These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
This commit is contained in:
tron
2005-01-28 15:31:04 +00:00
parent 4e6d6578e4
commit 3617d24318
9 changed files with 45 additions and 18 deletions

View File

@@ -1594,7 +1594,8 @@ static const byte _numof_industry_table[4][12] = {
static void PlaceInitialIndustry(byte type, int amount)
{
int num = _numof_industry_table[_opt.diff.number_industries][amount];
int num =
ScaleByMapSize(_numof_industry_table[_opt.diff.number_industries][amount]);
if (_opt.diff.number_industries != 0)
{