forked from mirror/OpenTTD
(svn r1502) -Fix: [1101889] Crash under windows... stupid typo in player_gui.c ^ should've been &
-Fix: in multiplayer clientlist can only be opened once
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@@ -251,7 +251,7 @@ static void MenuClickFinances(int index)
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}
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#ifdef ENABLE_NETWORK
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extern void ShowClientList();
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extern void ShowClientList(void);
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#endif /* ENABLE_NETWORK */
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static void MenuClickCompany(int index)
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