(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.

This commit is contained in:
rubidium
2008-05-29 09:54:47 +00:00
parent 8ea996e246
commit 34e2d8f1e1
6 changed files with 26 additions and 34 deletions

View File

@@ -39,7 +39,7 @@ void StartupEconomy();
void StartupPlayers();
void StartupDisasters();
void InitializeGame(int mode, uint size_x, uint size_y);
void InitializeGame(uint size_x, uint size_y, bool reset_date);
/* Please only use this variable in genworld.h and genworld.c and
* nowhere else. For speed improvements we need it to be global, but
@@ -253,7 +253,7 @@ void HandleGeneratingWorldAbortion()
* @param size_x The X-size of the map.
* @param size_y The Y-size of the map.
*/
void GenerateWorld(int mode, uint size_x, uint size_y)
void GenerateWorld(GenerateWorldMode mode, uint size_x, uint size_y)
{
if (_gw.active) return;
_gw.mode = mode;
@@ -279,7 +279,7 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
GfxLoadSprites();
LoadStringWidthTable();
InitializeGame(IG_NONE, _gw.size_x, _gw.size_y);
InitializeGame(_gw.size_x, _gw.size_y, false);
PrepareGenerateWorldProgress();
/* Re-init the windowing system */