(svn r20647) -Codechange: update some of the object spec information

This commit is contained in:
rubidium
2010-08-28 17:29:12 +00:00
parent f1f1c71a41
commit 34da98f2b1
8 changed files with 81 additions and 14 deletions

View File

@@ -31,9 +31,11 @@ enum ObjectFlags {
OBJECT_FLAG_NOT_ON_LAND = 1 << 9, ///< Object can not be on land, implicitly sets #OBJECT_FLAG_BUILT_ON_WATER.
OBJECT_FLAG_DRAW_WATER = 1 << 10, ///< Object wants to be drawn on water.
OBJECT_FLAG_ALLOW_UNDER_BRIDGE = 1 << 11, ///< Object can built under a bridge.
OBJECT_FLAG_ANIM_RANDOM_BITS = 1 << 12, ///< Object wants random bits in "next animation frame" callback
};
DECLARE_ENUM_AS_BIT_SET(ObjectFlags)
void ResetObjects();
/** An object that isn't use for transport, industries or houses. */
struct ObjectSpec {
@@ -42,6 +44,7 @@ struct ObjectSpec {
uint8 build_cost_multiplier; ///< Build cost multiplier per tile.
uint8 clear_cost_multiplier; ///< Clear cost multiplier per tile.
ObjectFlags flags; ///< Flags/settings related to the object.
bool enabled; ///< Is this spec enabled?
/**
* Get the cost for building a structure of this type.