forked from mirror/OpenTTD
(svn r25352) -Feature: GameScript API for selecting a story page to view
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@@ -21,6 +21,7 @@
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#include "goal_type.h"
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#include "goal_base.h"
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#include "window_func.h"
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#include "gui.h"
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StoryPageElementID _new_story_page_element_id;
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@@ -246,6 +247,28 @@ CommandCost CmdSetStoryPageTitle(TileIndex tile, DoCommandFlag flags, uint32 p1,
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return CommandCost();
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}
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/**
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* Display a story page for all clients that are allowed to
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* view the story page.
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* @param tile unused.
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* @param flags type of operation
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* @param p1 StoryPageID to show.
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* @param p2 unused
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdShowStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if (!StoryPage::IsValidID(p1)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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StoryPage *g = StoryPage::Get(p1);
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if ((g->company != INVALID_COMPANY && g->company == _local_company) || (g->company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowStoryBook(p1);
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}
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return CommandCost();
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}
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/**
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* Remove a story page and associated story page elements.
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* @param tile unused.
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