forked from mirror/OpenTTD
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
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@@ -265,8 +265,8 @@ static int32 ClearTile_Water(uint tile, byte flags) {
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return CMD_ERROR;
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// Make sure it's not an edge tile.
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if (!(IS_INT_INSIDE(GET_TILE_X(tile),1,TILE_X_MAX-1) &&
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IS_INT_INSIDE(GET_TILE_Y(tile),1,TILE_Y_MAX-1)))
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if (!(IS_INT_INSIDE(GET_TILE_X(tile), 1, MapMaxX() - 1) &&
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IS_INT_INSIDE(GET_TILE_Y(tile), 1, MapMaxY() - 1)))
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return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP);
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if (m5 == 0) {
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