(svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing

This commit is contained in:
rubidium
2009-04-19 10:31:30 +00:00
parent 2a2b40461d
commit 329cabab4f
21 changed files with 103 additions and 113 deletions

View File

@@ -114,7 +114,7 @@ static void _GenerateWorld(void *arg)
if (_settings_game.game_creation.generation_seed == GENERATE_NEW_SEED) _settings_game.game_creation.generation_seed = _settings_newgame.game_creation.generation_seed = InteractiveRandom();
_random.SetSeed(_settings_game.game_creation.generation_seed);
SetGeneratingWorldProgress(GWP_MAP_INIT, 2);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
IncreaseGeneratingWorldProgress(GWP_MAP_INIT);
/* Must start economy early because of the costs. */