(svn r4940) Remove the dubious feature of remembering the last built depot. It serves no real purpose except causing confusion

This commit is contained in:
tron
2006-05-21 13:51:36 +00:00
parent de18908057
commit 3282efda88
11 changed files with 13 additions and 102 deletions

View File

@@ -590,8 +590,6 @@ int32 CmdBuildTrainDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (d == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
if (IsLocalPlayer()) _last_built_train_depot_tile = tile;
MakeRailDepot(tile, _current_player, p2, p1);
MarkTileDirtyByTile(tile);
@@ -2032,10 +2030,6 @@ static uint32 VehicleEnter_Track(Vehicle *v, TileIndex tile, int x, int y)
return 0;
}
void InitializeRail(void)
{
_last_built_train_depot_tile = 0;
}
const TileTypeProcs _tile_type_rail_procs = {
DrawTile_Track, /* draw_tile_proc */