(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch

settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs!
This commit is contained in:
truelight
2005-11-21 14:28:31 +00:00
parent c7f3192f6b
commit 31f218fdf9
11 changed files with 144 additions and 87 deletions

View File

@@ -942,6 +942,7 @@ const SettingDesc patch_settings[] = {
{"wait_twoway_signal", SDT_UINT8, (void*)41, &_patches.wait_twoway_signal, NULL},
{"ainew_active", SDT_BOOL, (void*)false, &_patches.ainew_active, NULL},
{"ai_in_multiplayer", SDT_BOOL, (void*)false, &_patches.ai_in_multiplayer, NULL},
{"map_x", SDT_UINT32, (void*)8, &_patches.map_x, NULL},
{"map_y", SDT_UINT32, (void*)8, &_patches.map_y, NULL},